Tabula Rasa Mods (
tabularasa_mods) wrote2020-05-17 02:01 pm
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Canon Imprints & Regains

As imprints are formed by a character's understanding and knowledge, they are not formed by conscious choice on their part. This enables players to implement elements of their character's world that, if given the choice, the character would not choose themselves.
For detailed information on what imprints are, the different categories of imprints, regains, and so on, please see the section for Influence & Imprints on the FAQ.
Canon Imprints and Regains must be purchased by individual players using this page and the influence system. Organic Imprints are decided on solely by the mod team, but players may suggest threads for consideration through the separate Organic Imprints page.
For information on imprints that are already in effect within the setting, please see the Locations, Bestiary and State Of The World pages.
Influence Costs
To request a regain or canon imprint for the setting, your character must pay the associated cost in influence. Influence is measured and tracked through Activity Checks. For more information on gaining influence, please see the Activity Check page.
Influence cannot be shared or transferred between characters, and influence costs must be paid for in full by the character submitting the imprint.
To keep things relatively simple, all regains will be categorized as either small (can be picked up and carried comfortably by the average person), medium (too big to carry comfortably, but no bigger than a car) or large (anything car-sized or bigger). We may choose to reject a regain request if we feel the regain is large enough that it would be better suited as a canon imprint, such as scenery.
Imprint Type | Influence |
---|---|
Regain (small) | -10 |
Regain (medium) | -15 |
Regain (large) | -20 |
Scenery, Species or Object | -25 |
Concept | -40 |
Canon Imprints
You may only request up to one canon imprint per month. This includes the imprint submitted with your application. You cannot retroactively request an imprint for a previous month, even if you had enough influence at the time to afford it. If we need to reject an imprint request for any reason, you may still submit a different imprint for that month.
Canon imprints should be directly inspired by your character's canon world, as the name implies. While this form may also be used to request more general imprints to expand the setting with, we recommend exploring these ideas as potential Organic Imprints first. We may also choose to decline more generic imprint submissions if we already have plans for that particular concept.
To submit a canon imprint for approval, please comment on this page using the form in the textarea below.
Player: Your name.
Character: Your character's name.
Canon: Your character's canon.
Imprint Type: Scenery, Species, Object, or Concept.
Influence: Provide a link to your thread on the Activity Check page to show you have enough influence to pay for this imprint.
Summary: Describe your imprint in one simple sentence that doesn't rely on canon terms, ex. "a large library filled with many books", "carbuncles, a species of small fox-like animals with gems on their foreheads", or "dead people go to an afterlife". Please try to avoid one-word answers, even if your imprint is something that exists in the real world.
Full Details: This description must be 500 words or less. Please explain the nature of your imprint in detail, assuming the reader is unfamiliar with your canon. Not all details of an imprint may be used, but we recommend focusing on the details you would most like to be included. This section should be in your own words.
For scenery, species and objects, this section should strictly be about how the imprint is supposed to work, so do not include details on how it would go "wrong" or interact with other imprints and keep headcanon to a minimum.
For concepts specifically, it is more important to get across what you intend to accomplish with the concept than the exact details of how it works. For example, if you wanted to create a version of the Internet within the setting it would be better to focus on the idea of long-distance communication than explain how wireless signals between electronic devices work.
Additional Links: (Optional) If you have any additional wiki pages or images to help explain your imprint, you may leave them here. For non-concepts, we would prefer at least one image for reference whenever possible.
Other: (Optional) You may offer suggestions how this imprint may be implemented or blended with other imprints here, or any other comments you feel are important. Please try to keep this section brief.
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Regains
To request a regain, please fill out the form in the textarea below. Regains do not count towards your monthly imprint limit.
Once a regain has been approved the regained object or creature may be found by the character at any time, in whatever way the player desires.
Player: Your name.
Character: Your character's name.
Canon: Your character's canon.
Regain Size: Small, Medium or Large.
Influence: Provide a link to your thread on the Activity Check page to show you have enough influence to pay for this imprint.
Description: Please describe what your character is regaining in detail, including any special abilities the object or creature is capable of. Abilities must be included even if they are currently unsupported by the setting.
Additional Links: (Optional) If you have any additional wiki pages or images to help explain your regain, you may leave them here.
Other: (Optional) You may put any additional information or questions regarding your regain here.

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Canon Imprint
Character: Add
Canon: Elsword
Imprint Type: Scenery
Influence: Link
Summary: An ancient high-tech library filled with information on an extinct race of sentient machines that exists in a timeless pocket dimension
Full Details: The library's entrance is located within a deep, round shaft, ending at a shallow pool of water at the very bottom. On each side of the giant door is a decorative statue that maybe looks like some kind of head with eyes. Brightly glowing blue lines run down the length of the door in a pattern, leading up to a large glowing circle at the top. It's more of a spooky slab than a door, but it does open even if there's no obvious or easy way to do so.
The inside of the library is a completely round room, with all available walls covered in shelves upon shelves of "books" (they are more like holographic scifi touchpads, but they're basically just books). At the very top of the room is a large glowing crystal sphere, partially embedded in the ceiling and connected to a number of thick cables that lead into the walls. This glowing sphere is the library's central core and "brain", as the library also doubles as a giant teleporter and time machine. At the center of the floor is a round tile with a symbol on it that glows brightly when the teleportation functions are in use. All of the books are plugged into the shelves to create a database, allowing anyone with direct access to freely search through every single book in the library with ease. Normally, the library's search functions and teleporter would be operated by its supervisor drone, but since that robot is dead (RIP) there's no terminal for a regular person to access anything with.
The topics covered in the library's books are primarily on the history and application of Nasod technology—crystal-powered machines invented by one Adrian Nasod that attained sentience, sparking a massive war over resources against humans and other natural races. Many of the books were made by anti-Nasod organizations and contain specific information on weaponizing and destroying Nasod machines. There are also a number of books on other useful scientific topics, mostly things that are at least tangentially related to building, destroying or understanding machines.
Notably, entire library's contents also serve as the teleporter's fuel—using the teleporter function to travel through time or space will cause portions of the physical structure to collapse, destroying parts of its own database. Don't ask me why anyone would design a self-destroying library teleporter in the first place.
It's also implied that there are other rooms to the library (Add somehow lives here for like 5-ish years and he's able to acquire food/water, an outfit change, a desk, and supplies to build himself some cool robot weapons), but since we never see it and it's never expanded on I'm only mentioning it here as a possible way to connect other areas to the library. Machine parts or broken robots are likely to be laying around in there somewhere, though.
Additional Links: entrance | inside 1 | inside 2
Other: please give us books that aren't leo's music void-chan........ give us DRY SCIENCE TEXTBOOKS, YEAH!! (or maybe just books on machines, books on the void's shitty science, w/e)
also I should probably note, the real library (before it got destroyed) was "inherited" by Add and supervised by the original Dynamo, so basically he was the only one who had full access to all of its functions. I don't expect that to apply to it in TR but!! idk maybe you can come up with a cool idea related to that.
Re: Canon Imprint